

I do mostly modify the stuff to have the feeling you are in the ship you are currently flying, and this is what a lot of caps lack and especially fighters. I am not that good in modeling and texturing to redo everything form scratch, and I openly admit it. The Sutinga has textures from the original ship and interface textures I found on the net, it's still a WIP as I currently redo the whole control panel.Īs for the bridges, I took your work as an example, changed the layout, remodeled the exterior and finally changed some of the textures. But there are in the mod, haven't you noticed FallenKnight the final Nyx cockpit has no textures used by other mods and is based of the Nyx model, as for the interior: I did everything myself. (10-20-2016, 04:15 PM)Jadon King Wrote: How about some love for the Gallic ships? I'd like to see your take on what the Gunboat and cruiser's bridge would look like.Nearly all House ships and their trading vessels have their own cockpit in the mod. I doubt your representation of a spaceship interior is exactly as mine. The capital bridge seems to be inspired from my own version - the double pilots, the chairs, the captain console, the windows, the monitors positions are slightly different - overall it looks like you did a copy No offense but perhaps would be rejuvenating to bring something new as an interior design. Your fighter interior is interesting but I am sure these textures are not from original FL but instead from other mods. They contain a lot of nice textures instead to use what others created and just shape it.

Are you taking the interior textures and images from the original FL game or other mods? I mean its fine to use whatever you find but if you want to have some sort of "rights" on these cockpits - my advice would be to use original FL data files (all. Hey James, it seems you have improved significantly at cockpit modifications which is great.
